Lighter Build

Zenless Zone Zero Lighter Build

fire
Stun

Stun

Sons of Calydon

Sons of Calydon

HP HP
626
DEF DEF
49
ATK ATK
126
Impact Impact
86
Attribute Mastery Anomaly Mastery
112
Anomaly Proficiency
114

Lighter Upgrade Materials

Basic Stun Certification Seal
Basic Stun Certification Seal
Basic Burn Chip
Basic Burn Chip
Hamster Cage Pass
Hamster Cage Pass
Scarlet Engine
Scarlet Engine
Higher Dimensional Data - Crimson Awe
Crimson Awe
Material List

Lighter Best W-Engine

1
Blazing Laurel

Blazing Laurel

Lighter Best Disk Drives

Lighter Best Main Stats

1

IV:

Crit Rate / Crit DMG

2

V:

PEN / Fire DMG

3

VI:

Energy Regen / Impact

Lighter Best Sub Stats

1

Energy Regen

2

PEN

3

Crit Rate / Crit DMG

Lighter Overview

Lighter is a 5-star Fire character who mainly uses a stun-type weapon and belongs to the Sons of Calydon faction. His skill, L-Form Thundering Fist, launches a forward strike that deals both Physical and Fire DMG to opponents. His Special Attack, V-Form Sunrise Uppercut, delivers an upward strike in front of enemies, dealing with Fire DMG. His Ultimate Skill, W-Form Crowned Inferno, unleashes a powerful attack over a wide area, dealing massive Fire DMG to enemies.

Lighter Best Team

1. Ultimate Team

Attack

Stun

fire
Lighter

Lighter

Anomaly

Bangboo

Lighter Basic Skills

basic

Basic Attack

fire
Strike

Tsukuyomi Kagura

Press Basic Attack Icon to activate.

Perform up to five forward strikes, dealing Physical DMG and Fire DMG.
During the 3rd hit of the Basic Attack, drag the stick/joystick, and repeatedly press or hold Basic Attack Icon to unleash a series of melee follow-up attacks. Release the stick/joystick to follow up with the 4th hit of the Basic Attack.
While performing the startup light punch in the 5th hit of the Basic Attack, drag the stick/joystick and repeatedly press or hold Basic Attack Icon to keep alternating between the light punch and 4th hit of the Basic Attack. Release the stick/joystick to follow up with the subsequent jab combo.
Continue repeatedly pressing or holding Basic Attack Icon to extend the duration of the jab combo.
When you stop pressing or holding Basic Attack Icon, or when the combo reaches its maximum duration, launches a Finishing Move forward. Lighter is invulnerable during the Finishing Move.
During the 5th hit of the Basic Attack, Lighter takes 40% less DMG.
While in the Morale Burst state, Anti-Interrupt Level is increased during the 5th hit of his Basic Attack, and the DMG reduction effect is increased to 80%.

Lighter Special Skills

Special

Special Attack

fire
Strike

V-Form Sunrise Uppercut

Press Special to activate.

Strikes enemies in front with an uppercut, dealing Fire DMG.
Anti-Interrupt level is increased while using this skill.
Press Special during a shuffle dodge to activate:
Strike forward with a series of punches, dealing Fire DMG.
This skill will not interrupt the combo count for Basic Attacks.
Anti-Interrupt level is increased while using this skill.

Special

EX Special Attack

fire
Strike

V-Form Sunrise Uppercut – Full Distance

With enough Energy, hold, press Special to activate.

Leaps into the air with a powerful uppercut, striking enemies in front and dealing massive Fire DMG.
Press Special again during this skill to spend additional Energy to perform a powerful follow-up attack, dealing massive Fire DMG.
Character is invulnerable while using this skill.
After using this skill, press or hold Basic Attack Icon to follow up with the 4th hit of the Basic Attack.
With enough Energy, press Special during the shuffle dodge to activate:
Strike forward with a powerful punch combo, dealing massive Fire DMG.
This skill will not interrupt the combo count for Basic Attacks.
Character is invulnerable while using this skill.
After using this skill, press or hold Basic Attack Icon to immediately follow up with the 5th hit of the Basic Attack.

Lighter Dodge Skills

dodge

Dodge

Shadowed Slide

Press dodge to trigger.

A quick dash dodge.
Character is invulnerable while using this skill.
Press dodge while the character is attacking to activate:
Perform a quick shuffle dodge in the direction of the stick/Joystick.
This skill will not interrupt the combo count for Basic Attacks.
Character is invulnerable while using this skill.

dodge

Dash Attack

fire
Strike

Charging Slam

Press dodge during a dodge to activate:

Rapidly strikes enemies in front, dealing Physical DMG.

dodge

Dodge Counter

fire
Strike

Blazing Flash

Press dodge during a Perfect Dodge to activate:

Strike enemies in front, dealing Fire DMG.
Character is invulnerable while using this skill.
After using the skill, press or hold Basic Attack Icon to immediately follow up with the 5th hit of the Basic Attack.

Lighter Chain Skills

chain

Chain Attack

fire
Strike

V-Form Scorching Sun

When a Chain Attack is triggered, select the character to activate:
Unleashes a powerful strike at enemies in front in a small area, dealing massive Fire DMG.
Character is invulnerable while using this skill.

Ultimate

Ultimate

fire
Strike

W-Form Crowned Inferno

When Decibel Rating is at Maximum, press Ultimate to activate:

Unleashes a powerful strike in a large area around, dealing massive Fire DMG.
Character is invulnerable while using this skill.

Lighter Core Skills

core

Core Passive

Accelerant

Lighter automatically gains Morale over time, at a rate of 2.9 points per second. For each point of Energy consumed by any squad member, Lighter recovers an additional 0.26 Morale, up to a maximum of 100. When Morale reaches 80, the next time Lighter switches into battle he immediately launches a Quick Assist. Once Morale is 80 or higher, executing the 5th hit of his Basic Attack puts Lighter in the Morale Burst state, enhancing the power of the startup light punch, jab combo, and the Finishing Move of the 5th hit of his Basic Attack. When a skill hits an enemy with its power increased, it will continuously consume Morale. With every 10 points of Morale consumed, Lighter’s Impact increases by 1%, up to a maximum increase of 10%, and lasting 6s.
In the Morale Burst state, Lighter will no longer automatically gain Morale over time. If his Morale is exhausted during a startup light punch or jab combo, he will automatically follow up with a more powerful Finishing Move.
In the Morale Burst state, when startup light punches or jab combos hit enemies, the target’s Ice RES and Fire RES are reduced by 15%, lasting 30s.
In the Morale Burst state, when the Finishing Move hits an enemy, it applies the Collapse effect on the target, extending its Stunned duration by 3s. The Collapse effect can trigger only once on the same target before they recover from Stun.
When the Finishing Move of the 5th hit of his Basic Attack hits an enemy, when he switches off field, or when his Morale runs out, Lighter will leave the Morale Burst state, keeping any unspent Morale.

core

Additional Ability

Fighting Spirit

When another character in your squad is an Attack character or shares the same Faction:
While under the Morale Burst state, when the 5th hit of Lighter’s Basic Attack hits an enemy, all squad members gain a stack of Elation, stacking up to 20 times and lasting 30s. Repeated triggers reset the duration. For each stack of Elation, an Agent’s Ice DMG and Fire DMG increase by 1.25%.
When obtaining Elation, if Lighter’s Impact exceeds 170, every additional 10 points of Impact will increase the buff effect provided by each stack of Elation by an extra 0.25%. When any squad member launches a Chain Attack, it will refresh the duration of all squad members’ ElationElation can increase the Ice DMG and Fire DMG of Agents by a maximum of 75%.

Lighter Assists Skills

ASSIST

Quick Assist

fire
Strike

Blazing Flash – Guard

When the on-field character is launched, press ASSIST old to activate:

Strike enemies in front, dealing Fire DMG.
Character is invulnerable while using this skill.
After using the skill, press or hold Basic Attack Icon to immediately follow up with the 5th hit of the Basic Attack.

ASSIST

Defensive Assist

Swift Break

When the on-field character is about to be attacked, press ASSIST old to activate:

Parries the enemy’s attack, dealing massive Daze.
Character is invulnerable while using this skill.

ASSIST

Assist Follow-Up

fire
Strike

Charging Slam – Stab

Press basic after a Defensive Assist to activate:

Strike enemies in front, dealing Fire DMG.
Character is invulnerable while using this skill.
After using this skill, press or hold basic to immediately follow up with the 5th hit of the Basic Attack.

Lighter Mindscape Cinema

Mindscape Cinema 1

MC 1

The Champion

Among the debuffs imposed by Core Passive: Accelerant, the Collapse effect increases Stun duration by 5s, while further reducing Ice RES and Fire RES by 10%. The more powerful Finishing Move that follows when Lighter’s Morale is completely exhausted during a startup light punch or jab combo deals 30% increased DMG.

Mindscape Cinema 2

MC 2

Red Scarf

When applying Collapse via Core Passive: Accelerant to enemies, the target’s Stun DMG Multiplier increases by 25%. The increase to Ice DMG and Fire DMG provided by Elation from Additional Ability: Fighting Spirit increases to 120% of the original.

Mindscape Cinema 3

MC 3

Mercenary Leader

All skill levels +2

Mindscape Cinema 4

MC 4

Sunglasses

When Lighter is off-field, the Energy Regen for the on-field character is increased by 10%. Upon entering the Morale Burst state, Lighter restores 4 Energy for off-field characters. This effect can trigger once every 18s.

Mindscape Cinema 5

MC 5

Decision Maker

All skill levels +2

Mindscape Cinema 6

MC 6

Survivor

Lighter’s Morale recovery efficiency is increased to 200% of its original value. When Lighter lands a heavy strike on enemies during a Basic AttackDodge CounterSpecial AttackEX Special AttackQuick AssistAssist Follow-UpChain Attack, or Ultimate, it will trigger the Blazing Impact effect, dealing 250% of ATK as Fire DMG. This effect can trigger once every 8s on each enemy. If Lighter’s Impact exceeds 170 points, each additional point will further increase the multiplier of Blazing Impact by 5%, up to a maximum increase of 500%. The more powerful Finishing Move that follows when Lighter’s Morale is completely exhausted during a light punch or jab combo will trigger an additional activation of Blazing Impact when hitting an enemy, ignoring the effect’s cooldown.

Lighter Ascension Material

Rank
Level
Material
Material
1
10
Dennies
24k
Dennies
Basic Stun Certification Seal
4
Basic Stun Certification Seal
2
20
Dennies
56k
Dennies
Advanced Stun Certification Seal
12
Advanced Stun Certification Seal
3
30
Dennies
120k
Dennies
Advanced Stun Certification Seal
20
Advanced Stun Certification Seal
4
40
Dennies
200k
Dennies
Buster Certification Seal
10
Buster Certification Seal
5
50
Dennies
400k
Dennies
Buster Certification Seal
20
Buster Certification Seal

Lighter Total Materials

Ascension Materials

1
Basic Stun Certification Seal
x4

Basic Stun Certification Seal

2
Advanced Stun Certification Seal
x32

Advanced Stun Certification Seal

3
Buster Certification Seal
x30

Buster Certification Seal

4
Dennies
x800k

Dennies

Skill Upgrade Materials

1
Basic Burn Chip
x5

Basic Burn Chip

2
Advanced Burn Chip
x15

Advanced Burn Chip

3
Specialized Burn Chip
x50

Specialized Burn Chip

4
Hamster Cage Pass
x1

Hamster Cage Pass

5
Dennies
x500k

Dennies

Core Skill Materials

1
Scarlet Engine
x9

Scarlet Engine

2
Higher Dimensional Data - Crimson Awe
x60

Higher Dimensional Data – Crimson Awe

3
Dennies
x400k

Dennies

Skill Upgrade Materials Per Level

Rank
Level
Material
Material
Material
1
1
Dennies
2k
Dennies
Basic Burn Chip
x2
Basic Burn Chip
2
2
Dennies
3k
Dennies
Basic Burn Chip
x3
Basic Burn Chip
3
3
Dennies
6k
Dennies
Advanced Burn Chip
x2
Advanced Burn Chip
4
4
Dennies
9k
Dennies
Advanced Burn Chip
x3
Advanced Burn Chip
5
5
Dennies
12k
Dennies
Advanced Burn Chip
x4
Advanced Burn Chip
6
6
Dennies
18k
Dennies
Advanced Burn Chip
x6
Advanced Burn Chip
7
7
Dennies
45k
Dennies
Specialized Burn Chip
x5
Specialized Burn Chip
8
8
Dennies
67.5k
Dennies
Specialized Burn Chip
x8
Specialized Burn Chip
9
9
Dennies
90k
Dennies
Specialized Burn Chip
x10
Specialized Burn Chip
10
10
Dennies
112.5k
Dennies
Specialized Burn Chip
x12
Specialized Burn Chip
11
11
Dennies
135k
Dennies
Specialized Burn Chip
x15
Specialized Burn Chip
Hamster Cage Pass
x1
Hamster Cage Pass

Core Skill Materials Per Level

Rank
Level
Material
Material
Material
1
A
Dennies
5k
Dennies
2
B
Dennies
12k
Dennies
Higher Dimensional Data - Crimson Awe
x2
Higher Dimensional Data – Crimson Awe
3
C
Dennies
28k
Dennies
Higher Dimensional Data - Crimson Awe
x4
Higher Dimensional Data – Crimson Awe
4
D
Dennies
60k
Dennies
Higher Dimensional Data - Crimson Awe
x9
Higher Dimensional Data – Crimson Awe
Scarlet Engine
x2
Scarlet Engine
5
E
Dennies
100k
Dennies
Higher Dimensional Data - Crimson Awe
x15
Higher Dimensional Data – Crimson Awe
Scarlet Engine
x3
Scarlet Engine
6
F
Dennies
200k
Dennies
Higher Dimensional Data - Crimson Awe
x30
Higher Dimensional Data – Crimson Awe
Scarlet Engine
x4
Scarlet Engine

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