Zenless Zone Zero Harumasa Build
Attack
Section 6
Harumasa Upgrade Materials
Harumasa Best Disk Drives
Harumasa Best Main Stats
IV:
ATK
V:
Electric DMG
VI:
CRIT Rate or CRIT DMG
Harumasa Best Sub Stats
CRIT Rate or CRIT DMG
PEN
ATK%
Harumasa Overview
Harumasa is a 5-star Electro character in Zenless Zone Zero, serving as an Attacker. His Ultimate Attack, Zanshin, unleashes a powerful piercing attack on enemies within a large area, dealing massive Electric DMG. Additionally, his EX Special Attack, Nowhere to Run, launches daggers and an enhanced arrow forward, inflicting significant Electric DMG. When the enhanced arrow hits either an enemy or the ground, it generates 6 Electro Quivers, adding to his devastating combat abilities.
Harumasa Best Team
1. Ultimate Team
2. F2P Team
Harumasa Basic Skills
Basic Attack
Cloud Piercer
Press to activate.
Launch up to five piercing attacks ahead, dealing with Physical DMG and Electric DMG.
When the 5th hit of the Basic Attack hits an enemy, it generates 2 Electro Quivers.
After activating a Chain Attack, the next time Harumasa activates the 5th hit of Basic Attack: Cloud Piercer and hits an enemy with it, it generates 6 Electro Quivers.
Basic Attack
Cloud Piercer – Drift
During Basic Attack: Cloud Piercer, drag the stick/joystick and press to activate.
Shoot a ranged piercing attack and reposition towards the corresponding drag direction, dealing with Physical DMG.
Basic Attack
Falling Feather
After the 5th hit of Basic Attack: Cloud Piercer, a Special Attack, an EX Special Attack, or a Chain Attack, hold to activate.
Immediately shoot Falling Feather at enemies ahead, dealing Electric DMG.
Hold to aim at a target and release to activate:
After drawing the bowstring and aiming, shoot Falling Feather at the target, dealing with Electric DMG.
Basic Attack
Ha-Oto no Ya
When the 5th hit of Basic Attack: Cloud Piercer/EX Special Attack/Chain Attack hits an enemy or the ground, it can generate 2/6/6 Electro Quivers. If there are no Electro Quivers on the field when any squad member applies an Attribute Anomaly to an enemy, generate 6 Electro Quivers. This effect can trigger once every 12s.
There can be up to 6 Electro Quivers present at a time. If there are any Electro Quivers present when Harumasa fires and hits enemies with Falling Feather, the Electro Quivers will activate and fire Ha-Oto no Ya at the enemies hit by Falling Feather, dealing Electric DMG.
Ha-Oto no Ya will apply Electro Prison to enemies hit, stacking up to 8 times and lasting 10s, repeated triggers reset the duration. While a target has at least 2 stacks of Electro Prison, they will be X-Marked.
Harumasa Special Skills
Special Attack
Nowhere to Hide
Press to activate.
Launch an arrow forward, dealing Electric DMG.
Anti-Interrupt level is increased while using this skill.
EX Special Attack
Nowhere to Run
With enough Energy, hold, press to activate.
Launch daggers and an enhanced arrow ahead, dealing massive Electric DMG.
When the enhanced arrow hits an enemy or the ground, it generates 6 Electro Quivers.
Character is invulnerable while using this skill.
Harumasa Dodge Skills
Dodge
Quick Flash
Press to trigger.
A quick dash dodge.
Character is invulnerable while using this skill.
Dash Attack
Hiten no Tsuru
Press during a dodge to activate:
Launch multiple piercing attacks ahead, dealing Physical DMG.
Dodge Counter
Hidden Edge
Press during a Perfect Dodge to activate:
Pierces enemies in front, dealing Electric DMG.
Character is invulnerable while using this skill.
Dash Attack
Hiten no Tsuru – Slash
While there are X-Marked enemies on the field, Harumasa will enter the Awakened state, switching Dash Attack: Hiten no Tsuru for Dash Attack: Hiten no Tsuru – Slash.
While in the Awakened state, press during a dodge to activate:
Rush forwards to the closest X-Marked enemy and execute a powerful slash, dealing Electric DMG.
When the slash hits the target, it consumes 2 stacks of Electro Prison. With less than 2 stacks of Electro Prison, X-Marked will be removed from the enemy. Before X-Marked is removed, repeatedly press to repeatedly use Dash Attack: Hiten no Tsuru – Slash. While no X-Marked enemies exist on the field, Harumasa leaves the Awakened state.
While in the Awakened state, press after Basic Attack: Falling Featherto quickly follow up with Dash Attack: Hiten no Tsuru – Slash.
During skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%.
Harumasa Chain Skills
Chain Attack
Kai – Hanare
When a Chain Attack is triggered, select the character to activate:
Unleash a piercing attack on enemies in a large area ahead then fire an enhanced arrow, dealing massive Electric DMG.
When the arrow hits the ground, it generates 6 Electro Quivers.
Character is invulnerable while using this skill.
Ultimate
Zanshin
When Decibel Rating is at Maximum, press to activate:
Unleash a piercing attack on enemies in a large area ahead, dealing massive Electric DMG.
Character is invulnerable while using this skill.
Harumasa Core Skills
Core Passive
Day Break
The CRIT Rate of Dash Attack: Hiten no Tsuru – Slash increases by 25%, and when Harumasa’s Dash Attack: Hiten no Tsuru – Slash triggers a critical hit against an enemy, he gains 1 stack of Gleaming Edge, for up to a maximum of 3 stacks per use of the skill and stacking up to 6 times, lasting 5s, repeated triggers reset the duration. Each stack of Gleaming Edge increases the CRIT DMG of Dash Attack: Hiten no Tsuru – Slash by 12%.
Additional Ability
Overclock
When another character in your squad is a Stun or Anomaly character:
When Harumasa’s attacks hit Stunned enemies or enemies under Attribute Anomaly, his DMG increases by 40%. When Harumasa’s Falling Feather hits Stunned enemies or enemies under Attribute Anomaly, it will apply 2 stacks of Electro Prison to the target.
Harumasa Assists Skills
Quick Assist
Braced Bow
When the on-field character is launched, press to activate:
Unleash a piercing attack at enemies ahead, dealing Electric DMG.
Character is invulnerable while using this skill.
Defensive Assist
Yugamae
When the on-field character is about to be attacked, press to activate:
Parries the enemy’s attack, dealing massive Daze.
Character is invulnerable while using this skill.
Assist Follow-Up
Yugamae – Slash
Press after a Defensive Assist to activate:
Unleash a series of slashes at enemies ahead, dealing Electric DMG.
Character is invulnerable while using this skill.
Harumasa Mindscape Cinema
MC 1
“High Spirit”
The maximum stack limit of Electro Prison from Basic Attack: Ha-Oto no Ya increases to 14 stacks. When an Electro Quiver is triggered, 2 consecutive Ha-Oto no Ya will be fired at the target.
MC 2
Languish
When using an Chain Attack or Ultimate, Harumasa gains 7 stacks of Electro Blitz, up to a max of 7 stacks. While possessing Electro Blitz, the DMG of Dash Attack: Hiten no Tsuru – Slash increases by 50%. Consume 1 stack of Electro Blitz once Dash Attack: Hiten no Tsuru – Slash ends.
MC 3
White Lies
All skill levels +2
MC 4
Occasionally Motivated
Electro Prison now lasts for 20s. When Dash Attack: Hiten no Tsuru – Slash hits enemies, Harumasa gains 30 Decibels once per use of this skill. Upon activating Ultimate, apply maximum stacks of Electro Prison to all on-field enemies.
MC 5
No One Knows
All skill levels +2
MC 6
Tacit Understanding
After Ha-Oto no Ya hits Stunned enemies or enemies under Attribute Anomalies, Harumasa will ignore 15% of the target’s Electric RES for 12s. Every 12 times an enemy is hit by Ha-Oto no Ya, trigger an extra electromagnetic explosion, dealing 1,500% of Harumasa’s ATK to the target as Electric DMG.
Harumasa Ascension Material
Harumasa Total Materials
Ascension Materials
Basic Attack Certification Seal
Advanced Attack Certification Seal
Pioneer’s Certification Seal
Dennies
Skill Upgrade Materials
Basic Shock Chip
Advanced Shock Chip
Specialized Shock Chip
Hamster Cage Pass
Dennies
Core Skill Materials
Sycophant’s Refinement
Higher Dimensional Data – Thunderous Dragon
Dennies